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Thread Statistics | Show CCP posts - 7 post(s) |

Neesa Corrinne
Stimulus Rote Kapelle
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Posted - 2009.03.24 19:11:00 -
[1]
I have to disagree with the proposed changes wholeheartedly. The problem with the Falcon isn't the range that it can jam from, it's the fact that there is NO proper counter for it.
Here's my proposal to "fix" the Falcon:
ECCM - Gravimetric II
A secondary electronic array that provides a significant reduction to signature radius and a boost to sensor strength for a short time. This module can be loaded with scripts to increase its effectiveness in certain areas.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
Attributes Gravimetric Strength: 96% Signature Radius: -10%
Then you add two scripts to the game:
Sensor Strength Modification of Sensor Strength Bonus: 100% Modification of Signature Radius Bonus: -100%
Signature Radius Modification of Signature Radius Bonsus: 100% Modification of Sensor Strength Bonsus: -100%
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Neesa Corrinne
Stimulus Rote Kapelle
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Posted - 2009.03.24 19:18:00 -
[2]
Originally by: Alex Harumichi
Originally by: Neesa Corrinne I have to disagree with the proposed changes wholeheartedly. The problem with the Falcon isn't the range that it can jam from, it's the fact that there is NO proper counter for it.
The range is a huge part of that. If it needs to operate (much) closer, it will also become a lot more vulnerable in multiple ways.
If you even halve the range it will become completely useless. The problem with the Falcon isn't that the ship or it's bonus is too powerful, it's that the counter for it is a useless paperweight until someone puts a jammer on you and even then the strength isn't high enough to keep from being jammed.
Leave the Falcon alone, fix ECCM. This will mean that every gang will have a couple of heavy tacklers with ECCM in their mids (My version of ECCM which doesn't suck bawls) whose sole purpose in life is to grief falcons... and if not, then the gang is fail. ---------------------------------
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Neesa Corrinne
Stimulus Rote Kapelle
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Posted - 2009.03.24 19:46:00 -
[3]
Originally by: Malena Panic
Originally by: Neesa Corrinne I have to disagree with the proposed changes wholeheartedly. The problem with the Falcon isn't the range that it can jam from, it's the fact that there is NO proper counter for it.
Here's my proposal to "fix" the Falcon:
ECCM - Gravimetric II
If you'd ever fit ECCM you'd know the pointlessness of wasting a precious midslot on a chance based mechanic.
The problem isn't the Falcon, it's 'twenty seconds with your thumb up your ass'. Fix the game mechanic instead of trying to 'balance' the ships please.
I have fit ECCM... several times. I know exactly how useless it is. This is why I'm proposing these changes, so that if you have one or two heavy tacklers or mid range snipers in a fleet with my version of ECCM on, then they will actually have a chance to grief the falcons. ---------------------------------
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